Thursday, June 30, 2016

Liberators: Grab a drink at the pub

Battle-hardened soldiers are apt to stop over at the local pub at the end of a long day when the fighting’s done. There, they can exchange stories, learn how to improve their craft, and sing drunken melodies. Most importantly, however, soldiers can use the change in their pockets to purchase drinks for Commanders they wish to add to their ever-expanding army. There’s a strategic function to the pub other than the mere consumption of booze, though that’s certainly an added bonus in Liberators.

Soldiers meet three Commanders per visit to the base pub, and the first drink is on the house. Purchasing a drink has a one-in-three chance of going to either of the lucky Commanders and will return CPs as well as a collection of randomized rewards. If the drink you purchase goes to the featured Commander, then you can look forward to extra special prizes, such as increased CPs, as well as unlocking of further Commanders.

Liberators Online


No war, especially not the Second World War, is reducible to strategy and tactics used upon the battlefield alone. Your army will require courage, strength, and just as importantly, camaraderie among talented soldiers. Your friendly, neighborhood pub is the first stop on amicably expanding your legion!

See you on the battlefield!
Play the WW2 game now!

Sunday, June 5, 2016

Liberators: Maginot Line Ranking Event | Best Strategy Game

It's time to line up all the Axis soldiers you've recruited to the cause, because this is a special mission just for them in Liberators!

March your mightiest Axis Commanders to the line of concrete fortifications, obstacles and weapon installations in eastern France known as the Maginot Line! This heavily fortified line made offense notoriously difficult for both WWI and WWII. The Axis used clever tactics to overcome the hindrances built into the infamous defensive line. They crossed through neutral territory and dense forest, surprising their heavily foritified victims. As a General in charge of your own legendary army, it will now be up to you to use what strategy and tactics you can to claw your way through the merciless battle. And the higher the number of kills you are able to score, the higher your army will rank. Achieving first place will grant the winner with 400 Giovanni Messe CPs, to add a seasoned vet to your already deadly legions!

WW2 Game Liberators


Line up your your top Axis vets, strengthened and tempered under your vigilant leadership to attack the enemy. After a successful battle, Generals can choose to perform a Blitz attack, enacting ten times the damage affected in the previous battle. As your legion's strength increases, new initial attacks can be undertaken, whose later Blitz Attacks will be consequently higher. The General with the highest kill numbers at the end of June 5th will reign as champion of his realm.

The Second World War was no mere place for war games. It required the bravery and intelligence of clever tacticians like those found right here on the WW2 game battlefield! For real characters, actual battles, and much more, players need look no farther than right here!

See you on the battlefield!
Play now: http://liberators.mutantbox.com

Saturday, June 4, 2016

WW2 Game Liberators Event: Dream Team

Does your team have what it takes to make bring a victorious and glorious conclusion to WW2? We want to know all about it!

Who are your favorite Commanders, and how do they work together in alliance war? Do you lead with Churchill's bazooka-wielding army with Monty's long distance troops bringing up the rear? Who do you have on your sides? Do you prefer to have a shallow front line, with the center reinforced? Or do you prefer to pack your army densely? Do you creep toward the enemy, giving them no room to escape? Or do you like to use long-range troops who lure the opposition onto your turf where you make the rules? Which strategy works best? Which strategies have you tried that didn't work out?

WW2 Game Liberators


Take a screenshot of your favorite team of five Commanders and share it on our social media along with your server and ingame id (note: your id can be acquired by typing /id into the world chat box). Respond to us on Facebook, Twitter, or Instagram, along with a few words about why you chose this formation. We'll be giving out some hefty rewards to particularly clever Generals who have a thing or two to teach us!

The quest to liberate Europe will be long and hard won. The Second World War will not be ended by men of cowardice, or who fail to make use of all the resources allotted them. The adoration and respect of the masses is another useful tool on in the toolkit of military conquest.

Check back for all your WW2 game news, strategies, and updates!
Right here at Liberators: a WW2 Strategy Epic!

Thursday, June 2, 2016

Best Strategy Game Liberators: Defense Contractors

War is a lucrative business and everyone knows it. While soldiers out on the front lines risking life and limb for the sake of their country, someone is supplying them (and the enemy too) with weapons they need to achieve victory. Like it or not, Defense contractors are often just as indispensable to the war effort as the men who make use of their arms. Fortunately, on the Liberators battlefield, there’s no shortage of weapons dealers ready to enable you to march your men to triumph.

Defense Contractors make contact with you the first time as soon as you reach level 27. In their arsenal, they’ve got the usual weaponry for your troops, at a special price. More importantly however, is that as specialists, they can get their hands on rewards that other stores can’t, like EXP points! No matter how you slice it, this is a bargain you can’t afford to pass up! Their appearance is timed, and only happens immediately upon reaching certain levels. So don’t pass up the opportunity!

WW2 game


A General’s best strategy rests not solely in the deployment of troops, but also in the wise expenditure of funds. Perhaps more than any other in history, WW2 was a massive effort with an enormous amount of moving parts. When it comes to army strategy games, war games, soldier brawls, and wartime action, nothing brings it to your browser quite like Liberators! Show off your favorite tactics and go head to head with leaders of some of the fiercest fighters the world has ever seen!

See you on the battlefield!
Play now: http://liberators.mutantbox.com

Monday, May 30, 2016

Free WW2 Games Liberators: All About Riflemen

Originating in the 18th century, the term “rifleman” has been used to refer to light infantry soldiers who carry rifled firearms. The evolution of the weapons used took place over at least three centuries. On the Liberators battlefield, your Rifleman units will make use of the M1 Garand, one of the guns of highest repute during the Second World War.

Rifles are prime choice weaponry for mobile soldiers due to their weight, mobility, and the fact that they’re able to be taken apart and reassembled. Because of this, they were produced en masse and often brigades of riflemen flooded the fields in numbers greater than any other unit.

On the Liberators battlefield, Riflemen have awesome offensive power, which compensates for their relative lack of defense. They are especially potent against anti-tank units, which makes them best protection for your powerful tanks. They’re great to keep at your flanks. They can perform repeat attacks, whose frequency increases as their levels rise. And at the highest levels, they even learn the ability to self-heal. The double agent Zigzag represents first class riflemen toward the beginning of the game, and is an excellent Commander to use to familiarize yourself with the strengths and weaknesses of this very versatile unit.

Liberators Online


Throughout WW2, we come across a host of weapons, characters, and strategies. Riflemen are among the most frequently cited game changers on the war front. Their numbers, flexibility, and mobility makes them a definite asset to any dedicated soldier.

Check back here for all the latest news on 2016’s top WW2 game, Liberators: a WW2 Strategy Epic! You’ll find all the latest news, updates, and tactics. Learn about your favorite military leaders from the Second World War and go forward to liberate Europe from Nazi oppression!

See you on the battlefield!

Saturday, May 21, 2016

Free Army Games Liberators Introducing a New Commander

“If there is a strong general, there will be no weak soldiers.”

It’s time to welcome a brand new Commander to the Liberators battlefield. Known far and wide for his masterful exploits in both world wars, this skill General will live on in the annals of military history forever. Although officially on the side of the Axis, he earned the respect and esteem of both allies and enemies.


Liberators Online



This shrewd was renowned as a proponent for parsimony and feasibility on the battlefield, as opposed to blind machismo and heroism. In charge of 200,000 troops to march into the USSR, he reduced the number of active troops to 60,000 citing a lack of supplies and the harshness of the Russian terrain. His prudence in leadership led him to major and unexpected victories for the Axis powers wherever he landed. And though he was ultimately defeated in 1943, he was allowed to peaceably repatriate and continued to fight for his convictions as a military and political leader for the rest of his life.

Fact is often stranger than fiction. The Liberators battlefield is full of historical WW2 strategy action. Here you can get your fill of military history, stories of triumph and inspiration, and immerse yourself in the full experience of the year’s best army strategy game. As the story unfolds, we’ll be welcoming more and more influential Commanders to join the European theatre of one of the most significant conflicts in world history. 

Attend the guess event in Liberators Forum and get great rewards: http://goo.gl/CDOLKA

Play army strategy games Liberators now: http://liberators.mutantbox.com

Friday, May 20, 2016

New ww2 Game Liberators: Invasion of Africa Strategy

Taking place between June 1940 and May 1943, the North African campaigns were a series of grisly battles for the fate the future of Europe, the Mediterranean, and possibly even the planet. They included those battles fought in the Libyan and Egyptian deserts (the Desert War), in Morocco and Algeria (Operation Torch), as well as in Tunisia.

Many of the brave heroes of the best strategy games Liberators battlefield made a name for themselves in the desert plains, such as the fearless Paddy Mayne. Once in enemy territory, the hostile heat combined with the common dangers of war made this leg of the journey especially perilous.

Liberators Online

On the Liberators battlefield, this added danger is mimicked by cutting off players’ abilities to regroup or heal, treating the entire campaign as a continued battle. In it, players fight a series of consecutive battles, retaining the damages and stats throughout. After certain battles, players have the option of visiting the Invasions of Africa hospital to mend Commander’s wounds.

Successful completion of battles grants fighters bandages, which can serve several different functions. Each function can be used on your Commanders only once during the campaign. Players can choose among three separate choices:

A) To restore 50% of Commander HP (best used on your most powerful and frequently used Commanders).
B) To boost a Commander’s morale by 50% (best used on Commanders with 50% or more morale, for immediate use in the next battle)
C) To make a given Commander go on a suicide mission, taking him or herself out along with an enemy army (best used by relatively weak Commanders)

In the realm of strategy games, Liberators is on the front lines, bringing you nonstop action. From historical characters to actual weaponry and pivotal battles, players who love World War 2 games overwhelmingly choose to satisfy their craving on the Liberators battlefield!

Play now: http://liberators.mutantbox.com

Thursday, May 19, 2016

Best WW2 Strategy Liberators: How to win in Great Gustav

Players from across the map can now come together to face off against The Great Gustav, the 1350-tonne German siege artillery designed to blow French forts to smithereens! Every Wednesday and Saturday from 7pm – 8pm server time, players can join together to battle against this fearsome metal beast and earn great rewards for their valor! 


Liberators Online


Players desiring to test their skills against Gustav can enter the battle by finding his icon on the map. The battle can be entered by clicking on it, just as one would enter a city.

Upon entering the battle, players will be given a menu screen similar to the one they would receive when entering Alliance War. They may choose which side of the screen to enter battle, however. Both sides are offensive and have no intrinsic difference.

Players can then deploy up to 5 separate formations, each with at least 3 Commanders. Deploying more troops gets increases your BR on the field, and consequently, raises your ranking. Your ranking is also affected by the amount of damage you’re able to inflict upon the Great Gustav himself. Just like in Alliance War, moving along the map consumes action points. Likewise, after your Commanders are taken down, they can be revived with pocket watches. 

Where this battle differs from Alliance War, however, is that players have access to extra tools to increase their deadliness on the battlefield. 

Fort Busters: Boosts ATK of deployed army by 5%, increasing by 5% each turn for 20 turns. This skill is active until the army is destroyed.  

Deathbringers: Unleashes an instant kill on the Guardtower of your choice. 

Siege Wrecker: Reduces DEF of one selected Guardtower by 20% for 120 seconds.


Liberators Online


The “Fort Busters” option is immediately applied to the currently selected army, terminating once the army has been defeated. “Deathbringers” and “Siege Wrecker” are used after having selected Guardtower to receive the offensive. These are deadly weapons are advised to be used toward the beginning of offensive is going in with smaller numbers. 

Gustav is protected by 4 Guardtowers, one at each corner. It is only after these Guardtowers are destroyed that players can initiate a real attack against the Gustav in the center. Each tower can make use of certain “buffs” such as healing, attack, and defense. When using the latter two, the Guardtowers become especially powerful, and it is advised to refrain from attacking them until their buff status expires. 

Guardtowers can also employ a special attack called Rain of Death, as well as call in reinforcements via air supplies. 

One a player has been targeted for the Rain of Death attack, the tile on which they are stationed will turn red, signaling attack. Move quickly, or your troops will receive a terrifying amount of damage!

When summoning reinforcements, enemy troops will parachute in in the periphery and they must be dealt with before continuing battle. Successful destruction of these enemy soldiers will reward players with Obstructer Chests, which contain randomly selected rewards your troops can put to good use on the battlefield. 

Once the surrounding enemies are destroyed, it’s time to get to the meat of the matter, the Great Gustav himself! Here, it’s a matter of brute force and strength of will. Fancy tactics from the annals of history need not apply. It’s purely a matter of the fiercest strength of will. He’s got a trick up his sleeve here, however. Namely, the Counter-Attack buff, wherein for every offensive you make, a certain percentage will be returned to your army. It’s up to the brave and brilliant Generals at the heads of their armies to determine whether it’s in the army’s best interest to move forward with attack or halt until the buff runs out. 


Liberators Online


The Great Gustav is a force of great power and struck intense fear into the hearts of all who knew it to be on the horizon. Taking it out will not be easy task done lightly and will require the teamwork, patience, and diligence of a mighty legion to bring this metal monster down.

Good luck, soldiers!

Play now: http://liberators.mutantbox.com/

Saturday, May 14, 2016

Liberators Commander: Tommy Prince

Born on the Brokenhead Ojibway Nation at the reservation in Scanterbury, Manitoba, Thomas George Prince was destined to make an indelible mark upon history, and along the way, find himself a leading position on the Liberators battlefield.

His grandfather was the famous Saulteaux Indian Chief, Peguis, after whose legacy, young Tommy Prince studied his whole life. He spent a large amount of his time sneaking behind enemy lines, staying for days at a time, risking his own personal safety to save the men in his battalion and liberate cities of the continent. He was rewarded several times for his bravery, receiving both the Military Medal and the Croix de la Guerre among others. His constancy in battle remained an unending well of inspiration to his troops, and he is remembered to this day for his contribution to morale and the spirit of military valor.

Liberators Online


On the Liberators battlefield, Prince leads an army of Recon vehicles. These motorized units are close combat firearm wielders. Skilled generals, know how to formulate strategy in accord with the strengths of their soldiers. Prince and his ilk are best when used on the flanks, in support to a strong central leader. His Sneak Blade strikes all enemies, facing directly ahead, while decreasing their defense. Use it to bring your enemies to their knees.

Fact is stranger than fiction. History is littered with real heroes with unbelievable feats of triumph and deadliness. Liberators is your one-stop for real history, real strategy, real action from the battlefields of World War 2.

See you on the Liberators battlefield!

Friday, May 13, 2016

Liberators: Look alive soldiers!

Look alive soldiers! We’ve enacting another new update for you guys and like always, the content should be well worth the wait!

In addition to regular bug fixes and daily upkeep, we’ve added a few new functions. Most importantly, we’ve added more game play for the hardcore players out there to get up to level 80! And we’re proud to announce that now players can buy back EXP that they missed the day before! Your opportunities to non-stop war game action never cease to increase on the Liberators battlefield!




Liberators Facebook


New functions:

1.  Added new Defense Contractor shop for players of eligible level
2.  Player level now caps at Lvl 80
3.  Players can now purchase missed EXP


Optimization

1.  Increased the native BR strength of 3-Star Commanders
2.  3 Day Sale on the opening of new servers
3.  Now Elite draws in recruiting office produces a 3-Star Commander every time


Bug Fixes

1.  When out of supplies in the Alliance War, players receive no notification
2.  BR Contest emails do not produce correct information
3.  Sign-in awards accidentally reset at the start of a new month
4.  Daily kills requirements are incorrect on Alliance War menu

We’re giving you new ways to enact top strategy, and take your WW2 gaming experience to the next level. Clever Generals know how to make the most of real time strategy, and use their brains as well as their brawn right here on the Liberators battlefield!

Wednesday, May 11, 2016

Boss Battle

We’re preparing to introduce a brand new way to exercise your troops in Liberators. Soon, you can face off against The Great Gustav, the 1350-tonne German siege artillery designed to blow French forts to smithereens. Its shells weighed up to seven tonnes and could be fired a range of 47 kilometers. This railway gun was the largest-caliber rifled weapon ever used in combat. As unwieldy as it was deadly, the Great Gustav was a beast to get around war-torn Europe. But its arrival at the gate of your city spells imminent disaster. One army alone won’t be enough to take it down.

Join a legion of other veteran soldiers on the quest to vanquish this metal menace. Players can choose which side of the field they wish to enter from. From there, each army can attack Gustav’s supporting towers. The player to deal the final shot to a tower will win a treasure chest full of much needed resources for your beleaguered troops.

In the center lies the big guy himself. Each attack your army lands on this alloy beast has the possibility of granting a treasure chest of rewards. The highest honor goes to the army that deals the death blow, which grants a significant prize. But don’t get to caught up with what’s in front of you and ignore your flanks. Airplanes will be dropping off rage-fueled enemy troops throughout the battle. Destroying them grants a chest full of resources for those attention armies aiding on the sidelines.

Liberators Facebook

Extra prepared soldiers have a few tricks up their sleeve to ensure victory. With the aid of Fort Busters, players can boost their attacks, increasing the deadliness of their blows for up to 20 turns. Those who employ deathbringers can instantly kill the Guardtower of their choosing, bringing the legion one step closer to direct confrontation with Gustav. Choosing to Weaken Resolve temporarily reduces the defense capacity of a selected Guardtower. With these in your arsenal, victory is well within your army’s grasp.

Gustav is terrorizing the European countryside and the threat is growing worse by the day. It’s not going to stop without a concerted effort by dedicated solders like you!

See you on the battlefield!
Play now: http://liberators.mutantbox.com

Wednesday, May 4, 2016

Liberators Event: TOTAL BR Ranking

The time has come to celebrate the few, the proud, the Total BR Champions! It's time to pit the total might of your entire legion against other dedicated Generals in the ultimate test of might. No savvy tactics, no shiny metals. Just pure brawn. We'll be measuring the strength of all your recruited Commanders, concluding on May 5th, with rewards dished out shortly thereafter.

We can’t wait to see Häyhä in action out on the battlefield, so we’re offering him away to three top BR champions on each server, along with a wealth of great goodies to those winners who make their way to the top.

FIRST PLACE - 200 Hayha CPs, 800k Gold, 800k Supples, 20 Chocolates
SECOND PLACE - 140 Hayha CPs, 500k gold, 500k supplies
THIRD PLACE - 100 Hayha CPs, 100k gold, 100k supplies
4TH – 10TH  PLACE - 100k gold, 100k supplies, 10 chocolate
11TH – 50TH PLACE - 100k gold, 100k supplies
51ST – 100TH PLACE - 50k gold, 50k supplies
101ST and above - 30k gold

This event is limited to our first ten servers temporarily, and will open soon on the later ones. Hang in there soldiers. Your hard work will soon be rewarded.

See you on the battlefield!
Play now! Liberators.mutantbox.com

Tuesday, May 3, 2016

Liberators: Artillery

In the European Theatre of World War 2, which houses the Liberators’ battlefield, the methods employed for manipulation of weaponry and soldiers differed greatly among the different combatants. One of the most fundamental distinctions was the tactical usage of artillery. Generals made us of maps and timing, as per traditional warfare, but employed the varying usages of mathematics and theory. The British, for instance, when presented with marked grids, treated the battlefield like an infinite flat plane when calculating how to aim and fire, while the Americans made use of complex mathematics and even incorporated meteorology before deploying their artillery units.

Artillery are a great supplement to classical infantry. They soften the enemy before battle and add to the overall firepower of your deadly army. Bulky, fairly immobile, and designed to breach fortifications in its early days, artillery evolved through the years to become lighter and self-propelled, making it possible to bring it into the battlefield. Its incredible versatility makes it one of the most important long-distance units.

Liberators Online


A wise commander should have at least one artillery unit among their troops and make sure it's positioned in the rear tiles, behind their tanks and their infantry so that it has enough distance ahead to be effective. Give Aleda Lutz a shot. You won’t be disappointed.

Play now: http://liberators.mutantbox.com/

Friday, April 29, 2016

Heads up, soldiers!

We’ve got a massive new update for you that we’re sure you’re bound to enjoy! We’re introducing the new Commander Simo Häyhä and his deadly killing prowess to the Liberators battlefield. And lucky generals on our first four servers will have an extra opportunity to add this fresh recruit to their ranks. We’ll be initiating our Total BR Championship competition this week! Check our social media and official site for further details. And if that weren’t enough, we also have three new language versions ready for the battlefield—German, French, and Spanish! In addition to the major news, we’ve also got a number of usual adjustments to further enhance gameplay. Hope you guys enjoy!


Liberators Online
Play Liberators


Brand new functions!
1. New Commander - Simo Häyhä!
2. Three new branches in Alliance Research center
3. Total BR Ranking competition  
4 Multilingual version online
5. Auto function in Alliance War now online

Optimization
1. In AoM, Commanders in Main Force are clearly distinct from those already in Vanguard
2. Alliance War no longer shows Commanders whose levels are not eligible to participate
3. Altered the difficulty of some levels in Headhunters

Bug fixes
1. Squad Battles doesn't show how many times it may be used per day
2. Backend doesn't give proper time limit for Alliance War, allowing certain players to move before the battle begins
3. Squad Battles doesn't show rewards granted upon completion
4. Incorrect Commander stars in the Main Force battle of Armies of Might

Thursday, April 28, 2016

Liberators New Language Version

Soldiers across the world are ready to unite to save Europe and now the job just got a whole lot easier!

Introducing Liberators multilingual, bringing together troops from diverse backgrounds and offering the exhilaration of the battlefield in numerous languages. We now mark the addition of three new languages, Spanish, German, and French! New languages will become available in the future according the strength in numbers of soldiers in need.

Click the flag in on the left side of the mini-map to switch easily between language versions without losing any of your progress. Available this week across all servers! Foster community with your soldiers in arms without barriers or hindrances.


Liberators Online


Lovers of strategy games and war games now have even more ways to sate their craving for battle. Fantastic, fun, and (most importantly) free, the Liberators battlefield just got a whole lot more inclusive!

See you on the battlefield, soldiers!
Play now: http://liberators.mutantbox.com/

Wednesday, April 27, 2016

Liberators: Invasion of Africa

Players who reach level 45 and above are eligible to join LiberatorsInvasions of Africa.


Liberators Online


Players will fight a series of consecutive battles, retaining the damages and stats throughout. After certain battles, players will have the option to visit the IoA hospital to mend Commanders’ wounds.

Liberators Online


Players will use bandages in the hospital. Bandages have three functions, each of which can be used once on any given Commander. The functions are as follows:

1. Restore 50% of Commander HP (best used on your most powerful Commander)
2. Restore 50% of Commander Morale (best used on Commanders with 50% or more morale, for immediate use in next battle)
3. The third function is to allow a Commander to perform a kamikaze mission on their closest enemy, killing the enemy in question. As this function does not depend on the stats of the Commander, it is recommended to use this on relatively weaker ones for maximum impact.


Liberators Online


Good luck soldiers!

Liberators Team

Wednesday, April 20, 2016

Liberators: Paddy Mayne

Liberators OnlineNot every soldier starts his path to glory on the smoothest of terms. It is the same in Liberators. Our focus today is on the grizzled, jaded, loud mouthed British soldier who could not get along with his superiors. He wound up in a jail cell, doomed to rot until the opportunity to serve his country landed on his lap.

Known to his friends as a master rugby player and amateur boxer, Robert Blair "Paddy" Mayne is best remembered as a founding member of the Special Air Service who went on to become one of the British Army's most decorated servicemen. He crossed the Sahara desert in 130 degree heat to sneak behind Nazi lines and put a decisive end to the enemy. 

Paddy Mayne commands an army of motorized recon units that are beyond deadly when put on the front lines. His SAS Raid special attack allows him to gain 15 extra moral points when attacked. It also deals extreme damage to an enemy unit when used in a directed attack. He’s an early and important addition to any team serious about attaining victory.




No war game is complete without hardcore heroes to throw onto the field. Strategy, tactics, and cunning are indispensable, but die-hard madcaps like Paddy Mayne turn the battlefield upside down by the sheer fact that they’ve got nothing left to lose.

Click here to play now! http://liberators.mutantbox.com/

Liberators Team

Thursday, April 14, 2016

Liberators: Production Bonus Event

April 13th is your lucky day, soldiers! For this day only all your normal rewards in Headhunters come twofold! A wise officer won’t let this opportunity slip by. Take this opportunity to stock up on all those items you’ve been needing to get your favorite Commander to the next level.

While you’re at it, tell us a few stories about your battles with the most notorious figures of the Reich. What were some of your best wins? Which battles took you many times before you beat them? What secrets or strategies do you have for other players just who just can’t defeat Mussolini? Take a look over at the forums for chance to add to the growing Liberators community!

In the meantime, take advantage of all the extra loot over at Headhunters! Don’t miss out!

Play now: http://liberators.mutantbox.com/


Liberators Event

Wednesday, April 13, 2016

Liberators: Tiger 1

If there’s one weapon that the Second World War is known for, it’s tanks. This is definitely the war that puts tanks on the map.One of our favorites is the unforgettable Tiger 1. Deployed in 1942 in Europe and Africa, this was the first tank to mount the KwK 36 88-mm gun. Its design was highly sophisticated and required a lot of costly engineering, making it particularly expensive to produce. Able to advance in water up to four meters deep, the Tiger 1 had a substantially thicker armor than its predecessors and greater firepower, which allowed superior penetration and highly explosive firepower.

Tanks in general are monsters on the Liberators battlefield. They have enormously high HP by comparison to soldier types. As motorized vehicles they are particularly suited for speed and resistance. They are particularly strong against close combat infantry units, but be careful, because they can also have a weak spot for explosive units. They are best against Jeeps, so when you see Paddy Mayne or Tommy Prince, you know what to do. In general, keep these units on your front line, sit back, and watch the destruction! 

If you need to beef up your army with a tank unit (and we know you do), here's a great unit to give a try to. Let your Tiger I's claws rip through your enemy's lines.


Liberators Tiger 1

Monday, April 11, 2016

Liberators: Your Friend, the Tank

Tanks are universally revered as some of the most fearsome and deadly killing devices ever conceived. First realized in the 19th century, they came to maturity in the first half the 20th century during the two World Wars. They thus play a prominent role in Liberators as one of your primary tools of destruction.

Due to their highly resistant exteriors, Tanks lose HP more slowly than most other units and are best used on front lines. They are particularly strong against infantry, paratroopers, and are deadly opponents against machine gun units. 
Be sure to keep your tank units up front as your first line of defense. 

Tank units are less effective when pitted against mortars, AT guns, artillery, bazookas, and are especially weak against anti-tank weaponry. Also note that if the enemy has markedly strong tanks on its front lines, it is best to use jeeps in frontline combat, along with mortars, AT guns, artillery, bazookas, and especially anti-tank weaponry you might have in your army.

Good luck on the Liberators' battlefield, soldiers! 

Liberators Tank

Thursday, April 7, 2016

Liberators: Turning Points!

Participants in the war saw many changes along its path. America’s added participation to the war effort changed the course of history forever. Likewise, diverting German troops with military engagement in Italy also deeply impacted the outcome of the war. As generals on the Liberators battlefield, players get the chance to relive these battles while  leading their armies to victory.

Players of level 35 or higher can participate in Turning Points, or military maneuvers that altered the course of the war. From D-Day to the Italian Campaign, access to these battles changes each day. Each section has its own rules and restrictions for participation, such as motorized units only. Successful completion will unlock battles of higher difficulty level. Complete at least one battle per day in Liberators to satisfy you daily tasks, earn EXP, and keep your Commanders sharp and ready for battle. 


Liberators Turning Points



Tuesday, April 5, 2016

Liberators: Nancy Wake, the “White Mouse”

Known far and wide for her ability to escape German capture, Nancy Wake became the Gestapo's most wanted person, with 5 million francs bounty on her head. As one of the most successful couriers of the French Resistance, this native New Zealander went on to become one of the most decorated service women of the war. 

Graceful, charming, high-spirited, and lethal, she did not hesitate to bring down any in her way.

She and her army brandish bazookas on the Liberators battlefield. Keep them on duty behind your frontline tanks. Her patented “white mouse” special attack silences all enemies. At the same time, it increases the attack power of all friendlies by 20% and lasts for two turns.


Liberators Nancy Wake


Recruit her today and share your strategies with other generals right here in Liberators

Sunday, April 3, 2016

Liberators: Bazooka

Due to its ease-of-use, simple maintenance and operation, as well as fewer restraints on mass production, the M1 “Bazooka” became an indispensable tool for the war effort. It was thoroughly useful against tanks and to assail fortified positions. Eisenhower cited the Bazooka as one of the major contributors to the Allied victory. In order to maximize its action, the Bazooka requires two operators to work in unison. This medium range explosive unit can evade armored vehicles, and make them dizzy – unable to aim properly during battle. 

The might of this weapon is not something your army can afford to miss out on! Keep it right behind front lines for best use.

Make use of it today on the battlefield in Liberators!.


Liberators Bazooka

Thursday, March 31, 2016

Gold! Don't wage war without it!

The cost of war is steep. One of the few ways to guard your army against rampant inflation in Liberators is to make your purchases directly in gold. Gold is one of the most important resources in the war, used generally to keep armies upgraded and competitive. Keep your army well prepared by constructing houses, markets, and eventually gold mines on your base. 

The more you've got, and the higher their levels, the more ready your army will be to destroy the enemy.

Reap the sunlight of the earth and use its glimmer as another weapon against the enemy.

Liberators Gold

Wednesday, March 30, 2016

Liberators: Raiding Cities

The battle isn’t over after you’ve liberated a city. There are a number of functions that liberated cities present to the dedicated General. Foremost among these is the ability to raid cities for valuable army loot harbored by resistance fighters.

When you’re low on supplies and need a bunch in a hurry, raiding cities is a quick and efficient way of gathering military gear. In a similar fashion to normal battles, city raiding will consume a portion of your supplies. Since raiding can be a costly measure, it’s a good idea to balance your supplies and your need. Clever generals are always aware of when and how to get their soldiers what they need in times of crisis.

City raiding is a limitless enterprise. It starts with a single initiating battle for both normal and hard levels respectively. Success in battle unlocks an auto-raid feature after which time items can be acquired directly in exchange for supplies. Consumption of these supplies is hefty, but the most dedicated raiders can receive recompense for their effort in the form of hot events and achievements. 


Liberators Raiding Cities


Do you have any good advice for other generals about how to meta-game the raiding cities feature of war? What great strategies have you used to maximize your soldiers’ welfare? Maybe you’ve thought of something we haven’t. We’re excited to hear about your ideas.


For more ideas, tips, and strategy on the internet’s top WWII army game, check out www.mutantbox.com! There you can catch up on all the latest Liberators information, updates, and events, as well as join the growing community of dedicated generals.

See you on the battlefield, soldiers! 

Tuesday, March 29, 2016

Liberators: Mortar Units

Mortar weapons were all those issued to infantry units to provide close range, rapid response during the Second World War. They enhanced the indirect fire capability of an infantry unit in tactical combat. Their firepower is similar to that of a hand grenade, only far deadlier. With a range of up to 325 yards, mortar units are some of the most highly prized a soldier can want.

On the Liberator’s battlefield, soldiers make use of the legendary M2 Mortar. This high-angle-of fire weapon was developed by the U.S. specifically for WWII and due to its powerful efficacy was used also in later wars as infantry weaponry.

Mortar units are powerful on the rear lines due to their long range. They’re very good at attacking enemies deep within enemy lines. They can be found under the employ of CommandersTassigny, Leni Riefenstahl, and Montgomery.


Liberators Mortar Units


What are some of your favorite special moves involving mortar units? Who is your favorite mortar-wielding Commander? Do you have any strategies to share with other soldiers looking to change things up? We can’t wait to hear from you!

For more ideas, tips, and strategy on the internet’s top WWII army game, check out www.mutantbox.com! There you can catch up on all the latest Liberators information, updates, and events, as well as join the growing community of dedicated generals.

See you on the battlefield, soldiers!

Thursday, March 24, 2016

Liberators: a strategy puzzler that offers plenty of challenge

Liberators is a strategy game in real time with his back to the usual notion of building bases and construction units.

It also puts its back on fancy graphics, complex hierarchies of units, leveling up, and stories and just about everything you are used the RTS genre even more bizarre. In fact, it is devilishly simple, and really a lot of fun to play.

Located in the modern world, the game offers a set of scenarios 20 odd on a wired version of the world. But this minimalism is there for a reason. Designer RTS as a self-confessed nut, wanted to create a strategy game without the frills.

"Basic Building Toys can be fun but predictable," he said. "Building barracks, a powerhouse, your tank factory, then a second power plant. There are some interesting choices in it. With the basic building removed there is more time for interesting choices. I'm all about removing monotonous grinding and make every mouse click is an interesting decision. "

Each scenario offers a state-winner and a selection of hosts. These are very basic infantry and armor along with air support and the ocean. The units are 100-strong unit and is still as powerful as the other. If you have two units and your opponent has one, you win 100 percent of the time. The only exception is when a unit defending a city, in this case, it’s dual power.

The units have certain basic characteristics and unique. Only infantry can occupy towns. Armor moves quickly, but cannot cross oceans. Air power does not damage while supporting ground troops. These differences are at the heart of decision making of the attractions of the game.

There is a very basic economy. Cities generate cash, depending on their size, and you can build additional units. But they take a long time to arrive and then they can take a long time to move from low bases distributed to the action. I got used to it pretty quickly, and stopped the construction of entirely my strategies around the stacking units soon after. It is clear that while amassing power batteries is useful in many scenarios, it is usually to arrange logistics around military units you have been given.

The game offers a quick tutorial (I recommend turning off the aid as soon as possible.) At first, the game seems almost laughably simplistic. It also has some quirks of the user interface that take a little getting used to. But I found myself unable to resist returning to scenarios and play until I'm satisfied that I was whipped. Often, you can replay the scenarios different sides, and you can choose the AI ​​allies.


Liberators Online


Liberators is based on a globe, not a table version of the Earth, and thus the units are looking for ways that are unfamiliar to anyone who is used to, for example, the view of the risk of geography. Most scenarios I played demanded that I take a global view of events and seeks to make use of streams, like the real military does.

"The simplicity of the mechanics of the game is what sets Liberators apart in my mind, players can fully concentrate on the strategy of moving their armies about. Subsequent scenarios are very difficult. They are interesting because of the task to do and not because of the complicated tools to work with. "

In his heart, Liberators feels like a puzzle in which you move the pieces according to your own understanding of the solution. It is about taking time measurements and distance, solving problems that these two factors arise. The scenarios were set up for you to seek the non-obvious solution. Fortunately, the enemy AI can usually be relied upon to behave in a manner which seems logical, sometimes with units falling into a trap of being teased on a secure basis, but usually with the mind to stay put.

"I have always imagined the game to pass the puzzle character at a higher game level strategy in scenarios later, I think this puzzle element is very interesting. He really matter how you spread your units and time your battles. "

Tuesday, March 22, 2016

Liberators: An AMAZING WWII STRATEGY GAME

I have a long history with the World War II strategy games. In fact I am playing a lot of such games, and a bunch of other less well-known titles who dabble in this genre. I am in a very good position to tell if a game is worthy to stand among the great. And yes, Liberators easily makes the master class. It captures not only the historical accuracy and intense strategy like this is all about, but adds its own unique flavor to the mix, and make an instant classic.
During installation, I tinkered with the functionality and spent most of fifteen minutes to get used to the interface. There is a good tutorial that explains everything. Those of you who have played in World War II strategy know that it can sometimes take hours or even days to control some games control interfaces. So it was a real joy to be proficient how everything worked about half an hour after the start. This is not to say that I knew all the tricks of the trade, but the part of the basic interface was behind me. I could go into the real fun part of gameplay.

And on that note, Liberators knows how to make me a happy man by allowing me to use my native Yugoslavia to the rule, which is not an easy task at the time the Second World War. But in addition to Yugoslavia, any country you can think of is available. If you have a favorite country or a place where your family is, you can read them here. Of course, the big participants are also available. It would not be the Second World War without the United States, Germany, Japan, Britain, Russia and France. The play gives a very different perspective than trying to survive like Belgium or one of the Balkans.


Liberators Online


Once I got into the game, I learned that even with the game showing the players how to do things, even then, he tries to continue to contribute to something that few titles, even those with good tutorials, never attempt to do so. For example, Supreme Ruler has made it much easier to choose research projects, allowing you to know what is down the tech tree you may want and even offering to automatically select the search path for you. I refused the offer since I'm still coming up with my overall strategy, but it was nice to have an intelligent advisor help.

Of course, in the next few rounds, I spent most of my time as leader of Yugoslavia, working through a geopolitical nightmare with Italy and Bulgaria. Finally, I managed to put myself in a good position enough to not be at war before I was fully prepared. Liberators did a great job with the system of diplomacy in this game, which was very realistic. Computer opponents (and allies as if any) are demanding, but not to the point where their actions do not make sense. You will not go to war on stupid things for most, but do not expect that everyone is thinking of ways to screw you over if the price is right and the opportunity arises. I am able to keep a happy face on most of the negotiations, giving up little things here and there that I was playing through the time while getting desperate for my country behind the scenes.

In fact, on diplomacy, I must say it is very well done here, he could almost be a game on his own. Those who master it will have a much easier time when filming begins.

Then, when the war finally presented at my door, there is almost no way for a country in this part of the world to avoid conflict during World War II, I was really excited. All battles are managed by the computer, of course, is a double-edged sword that tends to imitate real life.

First, if you have a well-guarded province (mine was around the town of Dubrovnik), then you can survive a massive attack without much loss. On the other hand, sometimes you attack with three times more troops and almost all yours die despite being very advanced. It's just one of those things that you fight through and after a while you choose your battles better. Maybe become a better overall strategic commander and critical thinker. If only the leaders of the real world have received such a benefit.

In my first match, I did not last as long as I thought. In my defense, I cannot fight against Germany, Italy, Romania and Bulgaria myself. Again, I would have probably been a little less confident in my abilities and adjusted my strategy accordingly. During my time fighting for survival slave I had a real blast and Supreme Ruler made me think ... a lot.

I played many other games after that first, and got a little better each time. One of these days I may even survive the war. To get out of Yugoslavia, I also tried my hand to France, Germany, the US and Japan, as well as some minor country that has not much to do with the war but played a more important role when I was in charge.

Everything was still quite realistic thanks to the large computer AI. Historic game mode gives players the gift of clairvoyance, since we usually know when things are likely to happen. Even then, it's not exactly an easy road, but at least you know things like not trusting the eastern fortifications completely as France or Hitler at all like Russia.

Overall, Liberators is a huge success. With strong graphics, brilliant diplomacy interface, the challenging AI and historical accuracy, so if you are looking for a way to invest some good moments in World War II strategy, this is a great way to do.

Sunday, March 20, 2016

Liberators: will you take your chance with me?

Games based on World War 2 are always popular. Implementations of the venerable mechanics as World in War to complex simulations like Battle of the Bulge there is already a range of games available. But Mutantbox think they can muscle in this crowded space with the latest released game: Liberators.

At first glance it looks like any other game based on the card. But then clearly linked to the empire building of classics such as Risk and Axis & Allies, it has its own unique approach. You move units on a map, trying to conquer territories which, in turn, provide income that you can spend on the troops. In a neat twist, once you have purchased a particular type of unit, it cannot be built again for several laps, which means you have to pre-plan your purchases carefully.


Different types of units are simple but effective model, and all units have an operational index value that affects their performance in combat. It decreases when they move or fight and increases if they are based. The value of this index is hidden on enemy units, creating a balance of information and open uncertainty. The mechanics of actual combat are completely hidden from the player, keeping things smooth and simple.


Indeed, the game and its interface are generally quite accessible. You can tap or drag units to their chosen destinations, and all the functions you need are easily accessible from the main screen. Everything seems good, even if the sound is awful with his martial band pompous terrible and almost no other audio files. There is a short but effective campaign tutorial to teach you how to play.
The games are generally scenario, each with its own map, the starting units and victory conditions. The campaigns are just a series of linked scenarios, separated by duff rather cut scenes. You get a short free campaign to try but have to pay for an upgrade to the premium for an additional three largest. Most scenarios included starting from vaguely historical positions, but there's no real aspect of simulation beyond, and with the full version, you can also build your own games.


Winning a campaign mission to unlock the next in the series. But in addition to a basic victory condition, there are often additional targets to try to answer in terms of speed or eliminated units. Success nets you points that are counted against a global military rank of style, and again individual achievements to unlock.





Liberators is as a great strategy game, which is certainly not. There is nothing like the depth of options or the length of game you expect from this genre. However, it does contain a nice amount of strategy for an empire-builder. Too many of these kinds of games are just attritional pieces for most of the territory. And while some open and custom modes game Liberators fall into this trap, most scenarios do not.


What makes them interesting is a combination of map, units from their different abilities and different victory conditions. It is not always clear or obvious how to achieve victory, and the AI ​​is good enough to beat you if you rush in without understanding the situation and a plan. And if you cannot find enough hard once you get to grips with the game, there are the hot seat or wireless modes to play against others.


In addition to the problems posed by specific scenarios, there are many common tactical puzzle to consider in the game. It's all about compromise. Reinforcements trickle slowly and take time to reach the front line, but you still want to push on and capture more territory. Small armies can spread widely, but are vulnerable to the larger centers, but bulkier troops. Weak front lines can be tempting to attack, but large reserves are an effective deterrent. The answers are rarely obvious.


The whole package is not exactly deep, but it strikes a good balance between the pleasures of power mongering and toothsome delights of the heaviest strategy games. It's a fine line to walk effectively, and it is that balance that sets this game apart from the crowd. Eventually you will find that there is not enough variety on offer to stop repeat setting, but there is a good amount of game like Liberators to have before you hit burnout.

Thursday, March 17, 2016

When they are video games in World War II to stop the sale?

There you can see the fascination so many video games like Liberators have little to deny military conflict. You can see this manifested in several recurring elements of modern game design, from the complicated modeling and animations that go into weapons and chauvinistic character of many stories on the perpetuation of stories to promote the idea that wars make ordinary young men to heroes , While games try as a creative medium could mature, they can not a profoundly childlike joy seem to war weapons and men to shake directed that they exercise.
The Battlefield series this divided a lot of emphasis on weapons, factions along national lines, collect experience and character levels and their access to better weapons and skills using the example. In the most recent entry in the series, Battlefield: Hardline, the game switches its setting of war to a kind of new-fangled police war thing (I'm not sure what you call it, when dozens of policemen and dozens of criminals have a pitched battle over a case is that even a thing that ever happened?), but the tropics are largely retained. Battlefield was not alone and next to the Call of Duty and the now-defunct Medal of Honor series is presented again a world in which war has been an exciting and productive way to solve problems and audiences this after for more than a decade munching down.
It would be unfair, only these three to pink on because it matches on the war in all sorts of genres of the strategy for survival horror and on all possible platforms are from the time of the earliest home computers. Games have passionately believed war as a theme and have glorified to the point of caricature and beyond. While some games, the idea of ​​war have explored as a bad thing, for the most part accepted war as necessary and noble character building games.
Liberators Online

However, there is a big problem for the games in pursuing this philosophy, a tank destroyer Tiger (P) to talk in the room as is. This is that modern wars make for terrible games. In fact, do almost all the current wars of terrible games, with one exception.
World War II has for game developers a source of inspiration for decades back and it's easy to see why. On a narrative level you've got the most obvious villains in history, a just cause and a clear victory. Playing on the design level at this time benefit from technological sweet spot set, unique in history where war machines and weapons are powerful enough fun to play with yet simple enough to give the player a lot to do to use them effectively. It is so close without doubt the perfect historical setting for a militaristic video game ever, perhaps ever exist. When the Second World War did not exist, would had game designers, they invent (and sometimes still do).
The downside is that while developers fisheries inspiration from this particular war it always keep old gets. You can download the zombies wheel or you can play "what if", but whichever way you cut it the case of the Third Reich will not get fresh. The message that brave men and women strengthened to answer the call and a bunch of fascists out in sharp uniforms that will stop their way with the world tumbled in us from a young age, there is not much more to be said about it.
In many ways this is something to be grateful. I'd rather boring grow hearing into a huge war that happened long before I was born, as it actually see happen for me.
But as WW2 games is growing increasingly stale as setting video games have been forced to improvise in order to continue to provide their audience available to play entertaining with battle. In short, they have to invent wars. The locations and enemies could be drawn from reality, but the scenarios and circumstances have exaggerated beyond recognition. North Korean soldiers are suddenly able to cross the Pacific Ocean in power, Russia can afford a viable modern military magical, and of course the combined naval forces of NATO always manage to call in sick on the same day.
There are exceptions, and some games are based on conflicts made in recent history, but the asymmetric nature of modern war and the issue that keep losing Western nations it makes a touchy subject. Where the Second World War still in high-profile games of all genres is celebrated (with Wolfen expansion, another game Brothers In Arms and Hearts of Iron 4 all because this year, for example), more recent conflicts almost completely overlooked. Players that their war stories want to end with the conquest and victory, not bland statements about troop reductions or footage of helicopters pushed the decks of aircraft carriers. You can not glorify the war of the losing side in a video game.
This is significantly different to the cinema, which glorify a lost cause with much more success by drawing focus on the development of the characters. Movies like Platoon, Black Hawk Down, The Hurt Locker or American Sniper can speak to the horrors of war, while it also as noble and heroic not start in such a way that a video game painting. A lost war in a video game just feels like a waste of time and not everyone in a good way.
This provides us with an interesting situation. While video games are often criticized as unhealthily militarist they are, perhaps inadvertently, undermining their hawkish qualities of them in increasingly bizarre alternate realities to bed with. Videogames allegedly on the virtues of war supply the damning verdict on modern warfare it easy, can it by disassociating, Does not worth the attention. Actual wars are no longer interesting enough to be the subject of war games.
I'm not sure if this means that we evolved as a species or completely beyond help.

Wednesday, March 16, 2016

Liberators: Free Strategy Game WW2

World War II has always been a popular setting pay video games and over the years, the theme was in ALL the genre virtually video games. So what kinds tells FPS Saw Fewer releases in recent years, no genre is popular who remains in the framework of the Second World War is the game in real-time strategy.
Experience all strategic and cinematic intensity of World War II invasion of Normandy to the conquest of Germany and more. Liberators includes a single player campaign too. Depth good and not intense multiplayer who you used to play the Americans either as the Germans.


Liberators review

There is much to love and Liberators examination, a fun, gorgeous, epic strategy war game alternately. The scale is just the graphics are really beautiful, and the whole game is so intuitive, I had to do refer to the manual TWICE. Some screenshots HERE. The review of the Liberators Is Game after pictures.

No surprise that the United States, Japan and Britain are the main fighters in the game. Deliciously goal, Hubert Cater game designer has included China, the USSR and several powers "minor" such as Australia, New Zealand and Burma. Campaigns like Operation Z cover the Pacific theater (meaning India to the west coast of the United States, Australia and New Zealand to Alaska) December 7, 1941 mid-1946. About 10 small campaigns cover specific battles such as Iwo Jima, Okinawa, Midway, Guadalcanal and Burma.

Saviors has an incredibly powerful scenario editor enable one to modify campaigns, or create new ones. It allows you to name the units, the introduction of ceilings on the number of each type of unit can be purchased and more. Because of the many scripts and settings Creation of new campaigns is complex. Purpose modifying existing ones is easy and fun.
Liberators Online


Liberators online  

This fun game is not only, uh, all fun and games, however. Would make some technical changes already this big really amazing play. Above all is the computer artificial intelligence (AI) lap length of about 10 minutes per round. Switch off the F3 some contained messages, each of which shows for about 10 seconds. This speeds up the AI ​​turn up some. The game requires a lot of extra keystrokes. For example, the construction of an aircraft carrier that has 5 Aircraft Advanced Naval Warfare 2 and 5-Long Range Aircraft requires 12 extra clicks. So far, so good. However, the purchase of two more similar too carriers will require 12 clicks each.

For me, at least, if my computer goes to sleep, he stops the game (if the game has been registered or not) requiring me to restart from the last backup explicit. Since a typical tower cycle (drive + AI) could be 25 minutes, it could lead to a great loss of time. Oh, and backup games takes some time. The games save SCCM not possible to find deleted. But a trick is that when the game dialog box opens, you can delete one or more existing games. Then, the save game dialog box opens the next time it loads much faster. Save-games have a date stamp, but no stamp. So if there is an automatic backup and play a saved game from the user from the date it is difficult to know who has been saved. And a very minor issue: engineers can build strong, but no roads or railways. So actually, which is a request to allow engineers to build roads and railways