Players will be able to recruit 35 Commanders during the Closed Beta. All Commanders in LIBERATORS are based on real people who took part in WWII. Each Commander comes with a unique unit, skills and attributes that will play a key role in how your army fights. How your Commanders interact with each other during battles can have many different outcomes, so choosing the perfect formation is crucial to any successful campaign. Recruitment will be possible via Commander Points, which can be acquired in countless ways on the map and through special events.
Léo Major
The Dutch town of Zwolle will always remember how Canadian Sergeant Léo Major single-handedly liberated it from German army occupation. On D-Day, he captured a German armored vehicle by himself, acquiring secret army codes for the Allies.
Sergeant Léo Major DCM* (1921 – 12 October 2008) was a French Canadian soldier in the Régiment de la Chaudière in World War II. He was the only Canadian and one of only three soldiers in the British Commonwealth to ever receive the Distinguished Conduct Medal twice in separate wars.
On the night of 13 April 1945, Major single-handedly liberated the city of Zwolle in the Netherlands from German army occupation. This action earned him his first Distinguished Conduct Medal. He received his second DCM during the Korean War for leading the capture of a key hill.
Major died in Longueuil on 12 October 2008 and was buried at the Last Post Fund National Field of Honour in Pointe-Claire, Quebec. He was survived by: Pauline De Croiselle, his wife of 57 years; four children; and five grandchildren.
Audie Murphy
"Praise be to God for this capture sod
That rich with blood does seep
With yours and mine like butchered swine
And hell is six feet deep"
Hailing from a humble background and with little more than his unrelenting resolve, Audie Murphy is one of the most accomplished soldiers in American history. Single-handedly holding off German soldiers then leading a successful counterattack while out of ammunition and wounded, he truly is a force to be reckoned with.
Audie Leon Murphy (20 June 1925 – 28 May 1971) was one of the most decorated American combat soldiers of World War II, receiving every military combat award for valor available from the U.S. Army, as well as French and Belgian awards for heroism. At the age of 19, Murphy received the Medal of Honor after single-handedly holding off an entire company of German soldiers for an hour at the Colmar Pocket in France in January 1945, then leading a successful counterattack while wounded and out of ammunition.
Murphy was born into a large sharecropper family in Hunt County, Texas. His father abandoned them, and his mother died when he was a teenager. Murphy left school in fifth grade to pick cotton and find other work to help support his family; his skill with a hunting rifle was a necessity for putting food on the table. Murphy's older sister helped him to falsify documentation about his birth date to meet the minimum-age requirement for enlisting in the military, and after being turned down by the Navy and the Marine Corps he enlisted in the Army. He first saw action in the Allied invasion of Sicily and the Battle of Anzio, and in 1944 was part of the liberation of Rome and invasion of southern France. Murphy fought at Montélimar, and led his men on a successful assault at the L'Omet quarry near Cleurie in northeastern France in October.
After the war, Murphy enjoyed a 21-year acting career. He played himself in the 1955 autobiographical To Hell and Back based on his 1949 memoirs of the same name, but most of his films were westerns. He made guest appearances on celebrity television shows and starred in the series Whispering Smith. Murphy was a fairly accomplished songwriter, and bred quarter horses in California and Arizona, becoming a regular participant in horse racing.
Suffering from what would today be termed post-traumatic stress disorder (PTSD), he slept with a loaded handgun under his pillow and looked for solace in addictive sleeping pills. In the last few years of his life he was plagued by money problems, but refused offers to appear in alcohol and cigarette commercials because he did not want to set a bad example. Murphy died in a plane crash in Virginia in 1971 shortly before his 46th birthday, and was interred with full military honors at Arlington National Cemetery.
Resource management is paramount to leading a successful campaign in Liberators. Various aspects of gameplay consume different resources. The main items you will encounter and use are listed below:
Gold: currency used to purchase goods in Shops, and to upgrade Units
War Bonds: currency used in Armory and financial asset exchangeable for Gold, Supplies, and various gameplay functions; able to be purchased with real currency
Supplies: The costs of battle; engaging in battle will consume supplies
Dog Tags: currency used in Tank Hangar shop
Oil: item used to upgrade tech, base buildings, etc
God speed soldiers. The world is counting on you.
Liberator is a fantasy MMORPG hybrid published by MutantBox. The game features role playing, city-building strategy, turn-based combat, PvP, giant boss battles, farming and more.
FEATURES
Three classes: Choose from three unique classes mage, knight and archer.
Turn-based combat: Engage in turn-based combat with a fast time , event system that you . Always in the action
Astral System: Benefits Liberator of Astral collecting system and to make synthesize star stronger your character.
Daily quests and huge boss battles: Take on more than 20 daily quests and 20 bounty quests or connect 100+ players huge boss battles tackle.
Player vs. Player: Battle with other players in 1v1 Arena PvP and groups.
Personalize your base according to the needs of your army in Liberators. Recruit Commanders, train units, and build factories to make sure your men are always ready for battle.
Base Building Overview:

- COMMAND HQ: The heart of your base, Command HQ is where strategies are devised, decisions made, and invasion plans executed. Make sure to level up this building as soon as possible as it will unlock other base buildings.
- RECRUITING OFFICE:Need new Commanders? Draft new ones in the Recruiting Office using War Bonds or Draft Tickets.
- TROPHY ROOM:This is where the spoils of war are kept. Visit the Trophy Room frequently to replenish your Gold and Supply Reserves.
- ARMORY:Here you will be able to find all the equipment your units will need.
- MESS HALL:Though its main purpose is to keep the soldiers fed, the Mess Hall is also where soldiers go to trade items amongst themselves.
- WAREHOUSE: This is where supplies are stored. The more warehouses you have, the more supplies your army will have in reserves.
- TREASURY: Store your gold reserves in these highly protected bank vaults.
- FARM: A general cannot rely solely on the home front to provide all the food your soldiers will need. Having farming facilities close to your base will keep their stomachs full and your mind at ease.
- HOUSE: As military bases grow, entire economies tend to develop around them. Civilians who make a living from wartime activities need houses close to the base to live in and will generate lots of tax revenue.
- ACADEMY: Send Commanders to the Academy in order to improve their stats.
- FACTORY: An efficient industry is key to waging a successful war. The more factories you have, the more Supplies you will churn out.
- MARKET: Stores catering to civilians and soldiers alike will produce lots of Gold for your army.
- WORKSHOP: Assign Commanders to work here and they will immediately start crafting new items for your units.
- PUB:Thirsty after a long day on the battlefield? Head to the pub where you can share drinks with other Commanders and hear all about their exploits.
- TANK HANGAR:Recycled scrap metal is great for fixing damaged tanks. Visit the Tank Hangar to exchange captured dog tags for items.
- BARRACKS:Team up with other players to form powerful Squads and take out deadly enemies.
- RESEARCH CENTER:Victorious Nations are usually the ones with the best technology. Keep up with the enemy by researching new tech.
- SHOOTING RANGE: Make sure your units stay sharp by sending them to the shooting range frequently.
- ACADEMY: Send Commanders to the Academy in order to improve their stats.
- FACTORY: An efficient industry is key to waging a successful war. The more factories you have, the more Supplies you will churn out.
- OIL FIELD:Oil is one of the most important resources of this war. Drill as much as you can out of the ground!
- SILO:Store all your oil reserves in these sturdy metal containers.
Your base is a crucial component on the path to victory in Liberators. Its commodities and output are the lifeline your soldiers will need on the battlefield and beyond. Make sure to keep all facilities up to date and producing at maximum capacity in order to maintain the greatest strategic advantage.
In Liberators, Commanders lead armies composed of specialized units, each unique to a given Commander. Upgrading and leveling up will reveal their ultimate potential, and add to users’ flexibility of strategy in battle.
Unit Description
At present there are 10 separate Units, each with custom appearance and features. As different arrangement of units will bring hundreds of different result, users are encouraged to experiment with different strategies and share their findings.
Unit Status
Equip units with gear to level up;
Commander’s strength is heavily dependent upon their level. Keep Commanders at their highest level through EXP books and managing equipment level
Equipment
Commander’s strength is influenced by which items they have. As Commanders increase their level, they are able to access different types of items. Be sure to keep them maximally equipped to increase your power on the battle field.
Units Features
As Commanders increase their levels, they will unlock new features specific to their units. Each Commander’s units can have at most 4 special features. The following comprehensive list of all possible features.
Features description:
Crouch: Chance to dodge Long Range Infantry Units normal attack
Emplacement: Chance to block Long Range Infantry Units normal attack, reduce 50% DMG
Flank: Chance for a Crit attack on Long Range Infantry Units, deals double DMG
Prone: Deal extra DMG in normal attack against Close Combat Infantry Units
ZigZag: Chance to dodge Close Combat Infantry Units in normal attack
Hatch Down: Chance to block Close Combat Infantry Units in normal attack
Armor-piercing: Deal extra DMG for normal attack against Motorized Units
Czech Hedgehogs: Reduce RECEIVED DMG when attacked by Motorized Units
Armor-piercing: Deals extra DMG in normal attack against Motorized Units
Crouch: Chance to dodge Motorized Units normal attack
Bayonett Charge: Chance to have continuous attack in normal attack against Long Range Infantry Units
Bulletspray: Chance to have strafe attack in normal attack against Long Range Infantry Units
Bayonett Charge: Chance to have a continuous attack when normal attack Long Range Infantry Units
Explosive Bullet: Chance to stun enemy in normal attack against Close Combat Infantry Units
Terror on Wheels: Chance to have strafe attack in normal attack against Close Combat Infantry Units
Tank Blast: Chance to deal Super Crit attack (triple DMG) in normal attack against Close Combat Infantry Units
Explosive Shell: Chance to stun enemy in normal attack against Motorized Units
Barrage: Chance to haveCrit attack on Motorized Units, deal double DMG
AT Rush: Chance to ignore defense in normal attack against Motorized Units
HEAT Round: Chance to stun enemy in normal attack against Motorized Units
Grenade Toss: Deals DMG when attacking AT Gun units, also reduces DMG from it.
MG Suppress: Deals DMG when attacking Riflemen units, also reduces DMG from it.
Satchel Charge: Deals DMG when attacking Mortar units, also reduces DMG from it.
Precise Kill: Deals DMG when attacking Bazooka units, also reduces DMG from it.
Jeep Rush: Deals DMG when attacking Paratrooper units, also reduces DMG from it.
Nest Breaker: Deals DMG when attacking Machine Gun units, also reduces DMG from it.
Recon Tracker: Deals DMG when attacking Recon units, also reduces DMG from it.
Sniper Elimination: Deals DMG when attacking Sniper units, also reduces DMG from it.
Tank Buster: Deals DMG when attacking Tank units, also reduces DMG from it.
Artillery Breaker: Deals DMG when attacking Artillery units, also reduces DMG from it.
Medic Support: Recovers HP before each turn.
Reinforcements: Increases upper limit of troop number
Headshot: Chance to have Super Crit attack when normal attack enemy, and deal Triple DMG
Reinforcements: Increase upper limit of troops number
Sand Bagged: Increases defense points
Creeping Barrage: Chance to have Sputter Attack against enemy, deals 50% DMG to enemies around it.
Sand Bagged: Increases defense points
Panzerschrekt Assault: Chance to have Crit Attack against enemy, deals Double DMG
There are 2 kinds of tasks in Liberators: Main Task and Daily Task. Players could get great deal of rewards, experience and resources by completing these tasks, to help them get stronger.
Description of Tasks:
Invasion of Africa: Win 5 victories in Invasion of Africa
Armies of Might: Complete 3 Armies of Might battles
Trophy Room: Extract resources from the Trophy Room
Draft Tickets: Use Draft Tickets in the Recruiting Office
Ongoing Battles: Join 10 Ongoing Battles
Armory: Buy an item in the Armory
Squads: Join a Squad Battle
Alliance War: Join an ongoing Alliance War that is already happening
Turning Points: Battle in Turning Points
City Raids: Raid a city 3 times
Soldiers of the Reich: Fight in Soldiers of the Reich
True Patriot: Use 200 War Bonds
Training: Go to a City and Train with a Commander 3 Times